it's software rendered 3D engine, writen in JavaScript, the code is open-source.

it counts the triangles per frame and draws a procedurally generated terrain using perlin noise. 


you can shape the noise with values frequency and beef

https://github.com/DiezRichard/getColor---3D-engine-on-2D-canvas

Published 7 hours ago
StatusReleased
CategoryTool
PlatformsHTML5
AuthorDiezRichard

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