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Air Ride - VoxelGl

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Devlog

  • added rings for points
    September 05, 2025 by DiezRichard
    now you can try to catch the rings to get more points... Continue reading
  • big update
    September 03, 2025 by DiezRichard
    added gravity, collisions in Y axis, changed camera position and other related stuff... Continue reading
  • improved performance.
    August 30, 2025 by DiezRichard
    optimizing the loop, stuttering reduced significantly... Continue reading
  • fixed ios bug: touch not working
    August 30, 2025 by DiezRichard
    it was a css thing, fixed now... Continue reading
  • added resolution settings
    August 29, 2025 by DiezRichard
    added resolution settings now instead of polygon count... Continue reading
  • updated apk
    August 27, 2025 by DiezRichard
    just to update icon... Continue reading
  • Added shadows with a shadowmap
    August 27, 2025 by DiezRichard
    added shadows with a shadowmap... Continue reading
  • difficulty settings
    August 25, 2025 by DiezRichard
    added difficulty settings... Continue reading
  • obstacle grid bug fixed
    August 24, 2025 by DiezRichard
    fixed obstacle grid and high polygon count objects not appearing... Continue reading
  • added squirrel and spin with double tap
    August 20, 2025 by DiezRichard
    *updated movement: -double tap to spin * added new character: -added flying squirrel -it's selected randomly on every restart. *updated grid size to meet pc screens just a 15" at 1356*768 as a test, d... Continue reading
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Updated 4 days ago